top of page

TOVA
WESSTRÖM

VFX ARTIST &
TECHNICAL ARTIST
Ripples_wLogo_squared.png

RAINY CITY

MossyWoods_Closeup_Squared.png

MOSSY WOODS

placeholdersnowyrocksthumbnailsquared.png

SNOWY ROCKS

Other Projects

.MORE projects

Slash_Thumbnail.png

WORK SAMPLES

A collection of smaller work samples from accross different projects and some assignments during my time as a Procedural Art student at TGA Sthlm. 

Spite_Thumbnail.png

VFX - Spite

Working as a VFX Artist in a custom built engine, I created and implemented all effects using HLSL code, Substance Designer and Blender. The game was developed by a total of 13 students during 6 weeks as part of our education at TGA Sthlm. 

ArtStation_Banner_Characters_edited.jpg

VFX - SONDER

I worked as the VFX Artist for the 2.5D, co-op game Sonder. Developed during 10 weeks as part of my Bachelor's Degree in Game Development, I worked primarily in Unreal Engine to create and implement the real-time effects into the game. 

.contact

Phone:

 

(+46)76 173 48 55

RESUMÉ

 

View PDF

.SOCIALS

Instagram:

 

@tovarwesstrom

LinkedIn:

 

Tova Wesström

.back to top

© 2026 by Tova Wesström.

bottom of page